Interactive Design History Timeline

Graduate UX/UI Group Project

Project Overview

The project reimagined how design history could be experienced digitally by replacing static linear learning with an immersive, user-driven interface. The platform combined timelines, artist profiles, galleries, search, filters, and educational content into a scalable interactive system built in Figma.

My Role

UX Designer, Information Architect, Content Strategist, and Usability Testing Contributor

Contributions included:

  • User flows and navigation strategy

  • Information architecture and sitemap planning

  • UX writing and educational content structure

  • Usability testing and iterative improvements

  • Interactive prototyping in Figma

  • Design system collaboration

  • Mobile interaction concepts

  • Gallery and artist experience design

The Challenge

Traditional design history education often relies on static textbooks and linear timelines, making it difficult for learners to understand the relationships among movements, artists, and cultural influences over time.

The challenge was to create an exploratory digital experience that:

  • encouraged discovery-based learning

  • simplified navigation across dense historical content

  • balanced education with engagement

  • scaled across multiple artists, movements, and time periods

  • supported both guided learning and open-ended exploration

Wireframes

Outcome

The final prototype transformed a traditionally static educational subject into an immersive digital product experience that blended:

  • education

  • storytelling

  • interaction design

  • information architecture

  • visual exploration

The project strengthened my experience in collaborative UX workflows, systems thinking, usability testing, and designing scalable educational interfaces.