Interactive Design History Timeline
Graduate UX/UI Group Project
Project Overview
The project reimagined how design history could be experienced digitally by replacing static linear learning with an immersive, user-driven interface. The platform combined timelines, artist profiles, galleries, search, filters, and educational content into a scalable interactive system built in Figma.
My Role
UX Designer, Information Architect, Content Strategist, and Usability Testing Contributor
Contributions included:
User flows and navigation strategy
Information architecture and sitemap planning
UX writing and educational content structure
Usability testing and iterative improvements
Interactive prototyping in Figma
Design system collaboration
Mobile interaction concepts
Gallery and artist experience design
The Challenge
Traditional design history education often relies on static textbooks and linear timelines, making it difficult for learners to understand the relationships among movements, artists, and cultural influences over time.
The challenge was to create an exploratory digital experience that:
encouraged discovery-based learning
simplified navigation across dense historical content
balanced education with engagement
scaled across multiple artists, movements, and time periods
supported both guided learning and open-ended exploration
Wireframes
Outcome
The final prototype transformed a traditionally static educational subject into an immersive digital product experience that blended:
education
storytelling
interaction design
information architecture
visual exploration
The project strengthened my experience in collaborative UX workflows, systems thinking, usability testing, and designing scalable educational interfaces.